Simulation Log
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General
Species
Advanced
Simulation Settings
Mode:
Player vs AI
AI vs AI
Colony Simulation
Nutrient Density:
Temperature:
pH Level:
Hazards:
0
1
2
3
4
5
10
15
20
Species Parameters
Species 1 Growth Rate:
Species 1 Reproduction Threshold:
Species 1 Initial Biomass:
Species 1 Initial Energy:
Species 2 Growth Rate:
Species 2 Reproduction Threshold:
Species 2 Initial Biomass:
Species 2 Initial Energy:
Add New Species
Name:
Color:
Growth Rate:
Reproduction Threshold:
Initial Biomass:
Initial Energy:
Add Species
Simulation Parameters
Grid Size:
Max Canvas Size (px):
Frame Rate:
Feature Toggles
Waste Production
Hazards
Rich Nutrients
Decay Enzyme
Mutagen
Enhancers
Colony Formation
Environmental Effects
Sound Effects
Biomass Popups
Nutrient Settings
Basic Nutrient Spawn Rate:
Basic Nutrient Biomass Gain:
Basic Nutrient Size Gain:
Rich Nutrient Spawn Rate:
Rich Nutrient Duration (frames):
Rich Nutrient Biomass Gain:
Rich Nutrient Size Gain:
Decay Enzyme Spawn Rate:
Decay Enzyme Lifetime (ms):
Decay Enzyme Biomass Gain:
Decay Enzyme Size Change:
Mutagen Spawn Rate:
Mutagen Lifetime (ms):
Mutagen Positive Biomass Gain:
Mutagen Positive Size Gain:
Mutagen Negative Biomass Gain:
Mutagen Negative Size Change:
Mutagen Positive Chance:
Enhancer Spawn Rate:
Enhancer Lifetime (ms):
Metabolism Boost Factor:
Metabolism Boost Duration (frames):
Resistance Duration (frames):
Biomass Multiplier Factor:
Multiplier Duration (frames):
Hazard Settings
Hazard Move Interval (ms):
Waste Settings
Waste Spawn Chance:
Waste Lifetime (frames):
Waste Energy Penalty:
Colony Formation Settings
Reproduction Chance:
Reproduction Biomass Cost Factor:
Popup Settings
Popup Lifetime (frames):
Popup Opacity Decay:
Popup Y Speed:
Microbe Movement Settings
Movement Energy Cost:
Environmental Effect Settings
Optimal Temperature:
Temperature Effect Strength:
Optimal pH:
pH Effect Strength:
New Simulation
Muted
Pause Simulation
Restart Simulation
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Simulation Rules
Objective:
Grow and form colonies by absorbing nutrients and reproducing.
Modes:
Player vs AI:
Control a microorganism against an AI species.
AI vs AI:
Watch two AI species compete.
Colony Simulation:
Observe multiple species forming colonies.
Microorganisms:
Multiple species with customizable growth, reproduction, biomass, and energy.
Environment:
Adjust nutrient density, temperature, pH, and hazards.
Interactions:
Competition for nutrients, predation, and cooperative colony formation.
Hazards:
Avoid acidic zones that shift periodically.
Nutrients:
Green (basic), Gold (rich), Pink (decay enzyme), ? (mutagen).
Enhancers:
Yellow (speed), Blue (resistance), Purple (biomass multiplier).
Waste:
Microorganisms produce waste, affecting movement and growth.